Tripo AI, an artificial intelligence company building 3D foundation models and world models, has raised approximately 3 billion yuan (approx. $447M) across its Series B and Series B+ funding rounds, in a raise led by MPCi. The company tied the announcement to the preview release of Tripo P2.0, a new 3D native foundation model it says is the first in the industry to support quad topology.
A large, diverse investor base
The rounds drew a broad mix of strategic and financial backers. Strategic and industry investors included Perfect World, BlueFocus, SPC, Yanqu Games, ThunderSoft, and 37 Interactive Entertainment. Financial investors participating in the rounds included CDH Venture and Growth Capital, CICC, CMC Capital Partners, Hongtai Aplus, 3H Health, Zhongping Capital, and GreatOrigin Asia.
A number of existing backers also increased their positions, among them Fortune Capital, Primavera Capital, 4399 Network, Muhua Tech Ventures, Vitalbridge Capital, INCE Capital, and T-Capital. The company said the funding will go toward advancing its 3D native foundation models and data infrastructure, expanding computing capacity for AI training and inference, and supporting further product development and commercialization.

A new model built around quad topology
The financing coincides with the preview launch of Tripo P2.0, positioned as an upgrade to the company’s earlier Tripo P1.0 model. Tripo AI says P2.0 can generate high-quality, production-ready 3D objects within seconds, and describes its native support for quad topology, a mesh structure built from four-sided polygons rather than triangles, generally considered easier to edit, rig, and animate, as a first for the industry. The model falls under Tripo’s broader category of 3D native foundation models, which the company positions alongside its work on world models as the core of its technology stack.
P2.0 also widens the mesh budgets available to creators. Where P1.0 was limited to triangle meshes of up to 20,000 faces, the new preview supports triangle topology up to 50,000 faces and introduces quad topology up to 25,000 faces, giving artists more room to work with denser assets such as hard-surface mechanical assemblies, detailed characters, and modular architectural pieces.
The model also accepts multi-view input, using up to four reference images, front, left, right, and back, to reconstruct geometry, an approach Tripo AI says produces more reliable side and rear surfaces than single-image generators typically produce. Generation time runs roughly 10 to 40 seconds depending on polygon count.
Tripo AI positions the update primarily for game development and real-time production pipelines, citing two use cases in particular: game characters and props, where quad topology lets meshes move directly into rigging and animation without a separate retopology step, and hard-surface assets like weapons, vehicles and mechanical parts, where the topology keeps flat panels clean while concentrating detail where it’s needed.
P2.0 Preview is accessible through Tripo Studio, with single-image generation offering two free runs per user and multi-view input reserved for subscribers; the company says a full P2.0 release will follow with further stability and control improvements.

Part of a Rapidly Scaling AI 3D Market
Tripo AI’s latest raise adds to a fast-growing pool of capital chasing generative 3D technology, as investors compete to back the models expected to underpin game development, virtual reality, and embodied AI pipelines going forward. The jump from Tripo’s earlier funding round to its current Series B and B+ totals reflects how quickly valuations and check sizes have grown across the category in just the past year.
Tripo AI itself raised $50 million earlier this year, backed by Alibaba and Baidu Ventures, to fund research into large-scale 3D foundation models, a fraction of the roughly 3 billion yuan it has now raised months later. Rival Meshy closed a Series B of nearly $400 million at a $1.5 billion valuation in July 2026, calling it the largest round raised by a company built specifically for AI 3D generation, on the back of annual recurring revenue the company said was growing roughly 12x year over year.
The category has also drawn interest from larger tech players looking to acquire rather than invest. Alphabet acquired Common Sense Machines, a Cambridge-based startup building generative models that turn 2D images into 3D assets, in a deal that closed in January 2026, adding to Google‘s broader portfolio of spatial and multimodal AI research.
Between Tripo’s own funding growth, Meshy’s record-setting round, and Google’s acquisition, the AI 3D generation space has moved from a niche research area to one attracting serious capital from venture investors and large tech incumbents alike.
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Featured image shows Tripo P2.0. Image via Tripo AI.




